scripting:attachcameratoentity
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scripting:attachcameratoentity [2022/08/09 14:58] – jerryhopper | scripting:attachcameratoentity [2022/08/09 23:14] (current) – [Example] jerryhopper | ||
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- | ====== AttachCameraToEntity ====== | + | ====== AttachCameraToEntity() ====== |
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- | ===== Example | + | ===== Common usage ===== |
- | //CAMERA ATTACH TO VEHICLE | + | CAMERA ATTACH TO VEHICLE |
+ | |||
+ | < | ||
GenericEntity vehicle = GenericEntity.Cast(GetWorld().FindEntityByName(" | GenericEntity vehicle = GenericEntity.Cast(GetWorld().FindEntityByName(" | ||
int boneIndex = vehicle.GetBoneIndex(" | int boneIndex = vehicle.GetBoneIndex(" | ||
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vector anglesOffset = Vector(0, 180, 0); | vector anglesOffset = Vector(0, 180, 0); | ||
AttachCameraToEntity(vehicle, | AttachCameraToEntity(vehicle, | ||
+ | </ |
scripting/attachcameratoentity.1660053517.txt.gz · Last modified: 2022/08/09 14:58 by jerryhopper