scripting:components:charactercontrollercomponent
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
scripting:components:charactercontrollercomponent [2022/08/10 22:38] – [Functions] jerryhopper | scripting:components:charactercontrollercomponent [2022/08/10 22:40] (current) – [SetStickyADS()] jerryhopper | ||
---|---|---|---|
Line 41: | Line 41: | ||
==== GetCameraHandlerComponent() ==== | ==== GetCameraHandlerComponent() ==== | ||
- | + | ||
GetCameraHandlerComponent(); | GetCameraHandlerComponent(); | ||
Line 49: | Line 49: | ||
==== GetInventoryStorageManager() ==== | ==== GetInventoryStorageManager() ==== | ||
- | GetInventoryStorageManager(); | + | |
Return type: [[scripting: | Return type: [[scripting: | ||
Line 113: | Line 113: | ||
==== GetCharacter() ==== | ==== GetCharacter() ==== | ||
- | + | ||
GetCharacter(); | GetCharacter(); | ||
Line 593: | Line 593: | ||
...where they are triggered respectively by integers 1 2 3 and 4... | ...where they are triggered respectively by integers 1 2 3 and 4... | ||
- | TakeGadgetInLeftHand(IEntity gadget, int gadgetType, bool autoFocus = false, bool skipAnimations = false); | + | |
Line 868: | Line 868: | ||
==== SetStickyADS() ==== | ==== SetStickyADS() ==== | ||
- | | + | Sets ads and gadget focus into persistent mode |
SetStickyADS(bool enable); | SetStickyADS(bool enable); |
scripting/components/charactercontrollercomponent.1660167531.txt.gz · Last modified: 2022/08/10 22:38 by jerryhopper