scripting:components:charactercontrollercomponent
Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
scripting:components:charactercontrollercomponent [2022/08/10 22:39] – [GetCameraHandlerComponent()] jerryhopper | scripting:components:charactercontrollercomponent [2022/08/10 22:40] (current) – [SetStickyADS()] jerryhopper | ||
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==== GetCharacter() ==== | ==== GetCharacter() ==== | ||
- | + | ||
GetCharacter(); | GetCharacter(); | ||
Line 593: | Line 593: | ||
...where they are triggered respectively by integers 1 2 3 and 4... | ...where they are triggered respectively by integers 1 2 3 and 4... | ||
- | TakeGadgetInLeftHand(IEntity gadget, int gadgetType, bool autoFocus = false, bool skipAnimations = false); | + | |
Line 868: | Line 868: | ||
==== SetStickyADS() ==== | ==== SetStickyADS() ==== | ||
- | | + | Sets ads and gadget focus into persistent mode |
SetStickyADS(bool enable); | SetStickyADS(bool enable); |
scripting/components/charactercontrollercomponent.1660167552.txt.gz · Last modified: 2022/08/10 22:39 by jerryhopper