scripting:knowledge
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
scripting:knowledge [2022/08/09 16:35] – created jerryhopper | scripting:knowledge [2022/08/09 16:44] (current) – jerryhopper | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | |||
====== Scripting Knowledge ====== | ====== Scripting Knowledge ====== | ||
+ | This section is work in progress. | ||
+ | |||
+ | |||
+ | **GetWorld()** | ||
+ | |||
+ | GetWorld() is is a global function that returns the ' | ||
+ | |||
+ | GetWorld().FindEntityByName(" | ||
====== Common used snippets | ====== Common used snippets | ||
- | ===== get a entity by name ===== | + | **get a entity by name** |
< | < | ||
Line 12: | Line 19: | ||
</ | </ | ||
+ | ** get controller of the entity ** | ||
< | < | ||
CharacterControllerComponent soldier_c = CharacterControllerComponent.Cast(soldier.FindComponent(CharacterControllerComponent)); | CharacterControllerComponent soldier_c = CharacterControllerComponent.Cast(soldier.FindComponent(CharacterControllerComponent)); | ||
</ | </ | ||
+ | |||
+ | ** control the entity ** | ||
+ | < | ||
+ | CharacterControllerComponent soldier_c = CharacterControllerComponent.Cast(soldier.FindComponent(CharacterControllerComponent)); | ||
+ | </ | ||
+ | |||
+ | |||
scripting/knowledge.1660059307.txt.gz · Last modified: 2022/08/09 16:35 by jerryhopper