====== GenericEntity ====== **Class:** GenericEntity **Parent Class:** IEntity **Location:** scripts/GameLib/generated/Entities/GenericEntity.c **Description:** Base entity class. ===== Common usage ===== wip ===== Functions ===== ==== Activate() ==== Activate(); Activate entity. Return type: [[scripting:datatypes#void]] ==== Deactivate() ==== Deactivate(); Deactivate entity. Return type: [[scripting:datatypes#void]] ==== Show() ==== Show(bool show); Return type: [[scripting:datatypes#void]] ==== _WB_GetEditorAPI() ==== _WB_GetEditorAPI(); Return type: [[scripting:datatypes#WorldEditorAPI]] ===== Events ===== WIP ( check scripts/GameLib/generated/Entities/GenericEntity.c for all events)