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scripting:genericentity

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GenericEntity

Base entity class.

Class: GenericEntity Parent Class: IEntity

Bold Text

Location: scripts/GameLib/generated/Entities/GenericEntity.c

Functions

Activate();

Activate entity.

Return type: void

Deactivate();

Deactivate entity.

Return type: void

Show(bool show);

Return type: void

_WB_GetEditorAPI();

Return type: WorldEditorAPI

Events

WIP

scripting/genericentity.1660058183.txt.gz · Last modified: 2022/08/09 16:16 by jerryhopper

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